


The courses in this game are longer and have more twists and turns than what you typically see in other racing games, especially on handheld systems.įor the most part, the formula works really well. A few of the events in Monster Truck Madness take place in the cramped, ramp-filled arenas that these weekly events are held in, but the majority of the game's 30 courses are set on fictitious circuits and back roads-all of which gobble up more than three minutes per single lap. Gargantuan rigs with names like "Grave Digger" and "Carolina Crusher" will ring a bell for anybody who's familiar with these events or the TV advertisements that promote them. Polygons, texture maps, and hills: impressive graphics for a GBA game.Īs the title suggests, the vehicles in Monster Truck Madness are the same modified big rigs, trucks, and vans you've come to know and love from the various monster truck competitions that travel from city to city, offering to sell you a full seat and promising that you'll only need the edge.


Too bad there's no link-up mode for multiplayer racing. There are plenty of other racing games available for the GBA, but Monster Truck Madness is one of the most impressive ones yet. This observation isn't meant as an insult to the GBA's processor, but rather to highlight the fact that 3D hasn't historically been the system's strong suit, and that this trend is changing for the better, thanks to games like Drome Racers and THQ's latest, Monster Truck Madness. More and more, racing games on the Game Boy Advance are coming to resemble racing games made for the original PlayStation.
